4. ago. Goverments are defined in the /common/governments folder, in the 00_government_types. Feudals can only hold castle holdings, with the duchy capital having 4 slots and every other county having 3 slots. 72 Badges. Now. Mastur Ch33f Sep 19, 2020 @ 1:42am. 6 Badges. Don't forget to upgrade not only your castle to level 2 when you get the tech, as it's not super apparent the way building upgrades/slots are. So the best counties to hold have more than 3 Holdings since you need to have a castle, a city and a temple and the rest can be castles for you to hold yourself. What you can build in said county though will depend on your Innovations. So when granting a temple holding to characters with a religion using this clerical tradition they always ended up as Feudal. TR_Disciple • 1 yr. . ck3 I really hate how it seems like we cant change castles to cities or upgrade them and all that I always like to own linconshire in England so I can stack it with baronies, but before I managed to control it some idiot vassal built to cities. settings file using a code editor, edit the folder paths and then save. You need a safety net budget for mercs (3-400 in first years), but for the rest every ducat must be invested. At the cost of -25 opinion and -75% levies. 6 update! Enjoy the changelog before departing to new adventures!The AI seems to like to field lots of Light Infantry, especially in 867. As far as I can tell, you only get the tax. - In Great Holy Wars the AI will be more focused on fighting about the war goal and less likely to shy away from confrontation due to numerical weakness. effect = {root. 0. Please expand this page. might take 100 years though. Let's your vassals upgrade their own buildings. And you can't control everything yourself so at some point it makes sense to build cities and temples Variable Type Description Example primary_building: string: The key of the building that is generated at the start. temple buildings are now saying 'disabled will re-enable next month' - only they don't. trying to get into tribal but its not that simple. You can change county capital. [CK3] Dualism is so painfully misrepresented it makes me want to break something. Oct 31, 2023Various traits give temple construction bonuses. The proper way to found orders is to create a situation where you temporarily own a county with a city - or better, castle - outside of your own domain. There's not that much difference between a town that grew from a bishopric, from a castle or from a tradepost, mine, ford, bridge, estuary or so on. Posted by u/nmo97 - 5 votes and 3 commentsTemple holding as realm capital; 10% Taxes and 10% Levies if different faith; Taxes and Levies based on the liege's level of devotion if same faith; In a theocratic government, all authority belongs to a religious institution. I've looked in the decision menu, and cannot find a revoke option (see screenshot). Depending on the character, the capital can be either a castle, city, or church/temple/mosque. Make sure that the Baron (of Tusculum, for example) is orthodox. Should I be upgrading these too? Or will my vassals just save up money and upgrade them? I assume it comes back to me anyways because of taxes, right? I should note that my income seems very good for the state of the. It's worth having a crazy ruler just to chance it. Then it's a regular feudal holding going forward. Negative values lower it. If you take "Found holy order" decision and select that exact barony, the neely created holy order will immediately get destroyed and you will be able to revoke the barony from the catholic holy order. Mostly for the money, but also because I worry if there will be a problem upgrading tribes. Several of his strategies are still eminently breakable in-game, while others are since fixed. That's not possible. Plus some percentage increase to your MaA efficiency and 10% increase in efficiency of the rest of the knights. You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. A major will always pay 20% of their income as taxes, the realm priest will pay 0-50% depending on their opinion of you. Constructing a feudal/clan holding (Castle/City/Temple) requires 400 gold. This means Archers rip through AI armies. 3. If you're still a tribe, Palisades are the best building since they boost archers as well as spearmen, who. Pray for victory or test your faith. +Fort Level. You need. A few of my tribes then went on to become castles but someone didnt. And since I'm a count, I can't have count vassals, so. Castle + 3. #2. Cities will give you a bonus to gold and most importantly development, temples less gold, but will give piety. It is around level 3-4 of 8 I think, might be nine. U can change "city_02" to "castle_02" and it will change to castle holding. You can't replace who is running your temples if you don't like them. If you own anything in the land directly : castle, temple or city. Or in your realm if you invite them to your court first. A direct Castle vassal max tax rate is 35%. 6. This page was last edited on 13 October 2021, at 22:46. Or at least disable achievements with an optional setting for it. Either through war or revoking vassal titles. You can get to that juicy center without spending half a year on the castle. Ok, did bunch of tests and results are as follow: 1) Game stopped crashing when changing holding manually via a pointer, which is nice. They have this castle in Dublin and 2 other sites. Requirements. Not all mine locations are created equal. You would need 80,400 more renown for the 867 start and 76,640 for the 1066 start. So the real choice now is:There are some country's with city/temple holdings as capital, the ruler with their primary title as these country become republic and theoretical ruler, however they can still hold castles. titanopteryx Feb 17 @ 5:21pm. Make the city the capital by right clicking on it, then give the whole county away to a courtier and they should turn into a Republic. One of my tribal vassals had the audacity to build a tribal holding in a county he had the misfortune of inheriting. It is so infuriating when you take a large county with many holdings slot only to find it fill with some ridiculous set up like 4/6 castle or 3/5 temple holding. Temple holding with Special Slot for new Temple Building. this land i took has 2 holdings one is a barony and that seems to be fine and dandy. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. Some players still like build 1-2 in you capital coutry. This article is timeless and should be accurate for any version of the game. click on the 3rd tab, and it will show what your primary heir stands to inherit at this moment in time (it can change). You can press the parse button to make sure it's working okay first, it will have a yellow exclamation you can point to that will tell you "Makes Vaticano a Castle Holding". As their Liege you suffer +5% Castle Buildings construction cost. Change <type="church_holding"> to <type="castle_holding"> and <type="temple_01"> to <type="castle_01"> or if you want to change it to a city it would be <type="city_holding"> and <type="city_01"> You probably also should delete all buildings below <type="castle_01"> that are not possible for the other type of baronies without deleting the curly. It is good to remember that holding. The CK3 Convert Holdings mod introduces three new decisions that your ruler can use to change the type of holdings in counties they personally control. I'm playing a Feudal character in England. You can change the capital holding with those buttons on the lower left, above the line "Your Temple Holding". I'll keep an eye out for it come next time. Temple Holding. building. Charge me thousands of gold or piety, I'll give you my first born son, anything. 5 gold in taxes and 300 levy. Since you can choose between creating an economic powerhouse, supreme military, technological paradise or cheesy. Nope. Next to it, you'll find a series of icons, including one that depicts a crown with an arrow below it. ; About CK3 Wiki; Mobile viewYou can press the parse button to make sure it's working okay first, it will have a yellow exclamation you can point to that will tell you "Makes Vaticano a Castle Holding". 2. Upgrading a feudal/clan holding to level 2 requires 550 gold. How to Change City/Castle/Temple that Appear for a Culture without Changing their Ethnic Appearance? So I have some extremely limited modding skill but with the release of Elder Kings' latest edition I find myself wanting to add more graphical flavour to the game. It's pretty annoying if you're a feudal ruler and want to hold a county whose de jure county capital is a temple or city holding. Also, when you make a castle it becomes a barony title add to your list of titles and counts towards your title limit. Alamut : In Alamut, Persia. CK2 has more than just those two things to restore. 8. ago. Conversions can only be initiated by the direct holder of the barony. Compatibility with vanilla CK3 v1. Temples for gold and control. ago. Find the traditional capital province of that title. Some players still like build 1-2 in you capital. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles). 2. MetztliThis means a temple will effectively give you much more gold than a city (and also a lot more levies, but that is not the point here). If you had a city and a castle in the county, the first city has become the main barony of the county. 1) Play as Merchant Republic, which has "city" as a dominant holding. This. The bug specifically overlooks the problem that buildings require a level of city/temple/castle building, and does not remove it. How to manage holdings efficiently and more read Guide on Holdings The base of the economy in Crusader Kings II are holdings - great medieval castles, temples, trade posts and medieval cities. If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. If you aren’t over your domain limit, there’s no reason to give any titles away. Follows <building_name>_desc convention. It will open a window with 3 tabs. you'd be unstoppable with the councillors sitting on that county…Of course you can build a castle instead, get slightly less money, but more levies. Click on the Achievement Dropdown Button and go to the selection called Landed Titles. ) Castles are holdings held primarily by feudal lords. Unlocked building slots are not lost if the county's culture is changed to one that has fewer building slots innovations. Various buildings in CK3, especially special buildings like Hagia Sophia etc. The term 'market', on the other hand, represents a place dedicated to commerce. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. 5 month for independent ducal marriages, 11/month for independent kingdoms, and 2/month for 100 living members, totaling either 27 or 35. If you can't do that, give away the least lucrative counties. Fortification Rights - Vassals pay 10% less Tax than their obligation demands, gain +1 Fort Level, -15% to Castle Buildings construction cost, and -50% to Castle Holding construction cost. Holy orders never seem to request to lease new baronies, they don't upgrade their holdings, the knights and monks all seem to flee the courts even after taking vows leaving permanent 2 knights usually and the grandmaster, etc. Im forming the duchy of Champagne, and boom the capital barony is a temple only for priests. Content is available under Attribution-ShareAlike 3. Just wanted to say that I love your mod. 0 unless otherwise noted. Crusader Kings 3 will let you rule with an iron fist, Fåhreus says. Fervent Temple Builders and Religious Patronage are a great way to get an absolute ton of prestige/piety/renown from building and upgrading temples. If A, you have to build a new castle and it will takeover as the primary holding since it is your correct type of holding and you can create a vassal for the old tribe. Seems like you attack the cities instead of the castles. As a result, if the realm priest absolutely loves you you'll get more money out of temples, but in any other situation the city pays more. Created by Bobby the Autistic Ferret. Kill/depose yourself. Not to mention the time it takes to change a feudal contract multiple times to get the rates anywhere near where you need them. All holding data is stored within their province bracket in the save file. Several of his strategies are still eminently breakable in-game, while others are since fixed. I have found a "solution" to this bug. I'm sure I've seen a walled city in videos. If Paris, the holding slot, was a City in CK2 (can’t remember honestly) it will probably be the same in CK3. Grant him the county. its not compatible with the latest version of ck3 the one with the wards and warden update. Most. Yeah I know, but my counties are empty and I don't have an option to build tribe holdings even though I got the innovation. However in CK3 it seems to be a lot different. x version patches. A Temple vassal max tax rate is 55%. When I went to war for Cyprus (which is owned by a sunni), I won only a minor barony title (due to a vassal controlling the rest of the territory) and the event triggered and they became the Knights of Cyprus. Meet the other Contestants or sabotage them. So building cities and temples is better. Note: this isn't the same as changing the realm capital. They pay the most taxes, and once upgraded give numerous levies, but have a lower fort level than castles and their levies consist more of the lighter soldier types than both castles and temples. In the holdings file it places the parliament under the keep buildings after all. In CK3 there's a mod that allows you to convert holdings. "Click on the barony (blue scroll) you want to move to them look at the lower holding scroll. Added the new Memories for a lot of stuff; I would appreciate contributions with new Memories for any stuff that. Revoke the county if you don't already control it, then you have to revoke the city. Although temples are somewhere in between cities and castles when it comes to Levy and Gold increase, the fact that the higher the Court Chaplin’s opinion of you is and the more Temples he controls the more you can get in Taxes and Levies. The (iirc) gold one that looks like an arrow and crown moves your capital to there. Select the barony. Temples are trickier than the other two. 1 = { b_oranienburg = castle } I don't usually make mods to the game so I don't know exactly how these work, but it seems that Berlin is the name of a city, but the game does not start with that city. So Ive had control of the 5 counties (with 4 cities and one castle not controlled by me) in my home dutchy since almost the beginning of the game, and put the buildings that I wanted in the cities and figured that the mayors of the cities would upgrade them (temples make sense because there's like 20 of them that one dude controls so he definitely can't upgrade. This mod adds genes which were previously hidden to the Ruler Designer. Crusader Kings 3 Convert Holdings Mod Doing. Rome : In Rome, Italy. Isle de France has one of each plus two empty holdings. CK III - Can't replace buildings in city/temple holdings. + Monthly prestige. Hover your cursor over it and you'll notice that it's the Move Realm Capital Here button. 1) Castle is a bad choice in long-term (each castle = 1 domain slot like a normal country but without cities/temples). As such, your first goal should be level 2 in all holdings before you upgrade any further. If B, you have to make a stone hillfort in your capital and then adopt feudalism and your primary holding will automatically upgrade to a castle. This. I have a request/idea for you: There is a mod that is called "flexible holding types", and it allows you to. This One. So basically you get half of the half what a church makes, that's 25% tax and 100% levies. Northern Graphics Extended. Towns should pretty much be the end result of any holding not some inherently diffrent thing. Expand and improve your realm, whether a mighty kingdom or modest county. A theocracy is a realm where the capital is a temple holding. For example, if the primary holding of one of the counties in you demense is a castle (because you are a noble) you can grant your county title to a bishop in that county to make his cathedral the primary holding. However you don't earn any money from personally owning temples so after changing the building you'd want to change the capital back to a castle. So it depends on what obligations do you have towards your vassals. Catholic theocracies use the Investiture succession law. To honor his memory please continue his legacy and please credit him, from his sister. to change index in my mod you should edit my mod's file commoncharacter_interaction_categoriespcm_character_interaction_categories. If you are unsure of the name of the title for the barony, check the " (CK3Directory)gamehistoryprovinces" directory for help. Once in the Landed Titles menu go to where it says Search Key and type in the County, Castle, City or Temple name you want to have the Holy Order Revoked. Easiest is to find a theoceatic county with a temple capital, or you can make one if you revoke/conquer from some temporal guy and without unpausing, move the county capital or just give the temporary baron holding your temple the. [amount] [faith id] change_fervor 100 catholic change_house_unity_stage Sets house unity to [level name]. As far as I can tell, you only get the tax. I saw another post claiming that if you right click on a tribe there is an option into making it. Faster County Development More Gold. You can't replace who is. Cities = dev growth. The holding type defaults to a castle, but can change to a city or temple if you make the existing mayor or Bishop the count I think you can get it to revert back to the castle by revoking the mayor title (if a city is the primary holding) or revoking the bishop title (if temple is primary holding) leaving just the count title A location that's ideal for a castle might not make a very good bishopric and so on. Sieging the capital of the county (and any other castles within it) allows to get control of the cities and temples that have no walls, but you never get the loot. Guilds. Castles are the best building, they allow you to directly hold the holding and they let you have all the revenue,they are the best for tall gameplays. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. Temple: 500: 5 years. Click on the castle holding you want to move your capital to and, in the bottom section (the picture of the castle) there should be some buttons next to the holding name. 3 patch. The fixed, tri-partited system of city-castle-temple makes very little sense for two reasons: even if one element (military-economic-religious) was dominant in a settlement for some time it actually shifted quite a bit over the centuries (e. Try to find duchy where you can have as many castle Holdings as possible. Or even PES with mods. It further points you to wanting to control provinces with special buildings. You can basically hand the title to any landable character in your court. I am already Fuedal. Also, Metropolises are as fortified as any castle can be. Level 2 buildings cost 250 Gold. City Holding. Plus you made a whole bunch of combability patches. txtThe spymaster can discourage vassals from joining factions, one at a time. Crusader Kings 3 by Paradox Interactive. Today is the release of Fate of Iberia, and with it the free 1. The choice of temple holding is primarily determined by a religion, and for. How do they convert to Fuedal holdings. MilkMann, who helped me with the coding of the temple holding models MattAlexi for his 3d slavic and celtic models Kefír úr for his beautiful tibetan, sahelian and african holding modelsThere are already mechanics for destroying holdings, for raids. 6. Legacy Wikis. gg]. as a feudal lord i just sit back relax till i can change my succession laws to something better and start expanding whilst keeping my capital county strong build extra holds if there is space and keep my armys better and. Some buildings have additional effects if the county culture has certain traditions . Go to ck3 r/ck3 • by. This mod adds genes which were previously hidden to the Ruler Designer. The Tower of London is a castle that serves as both a vital fortification and a prison. #6. For those who don't know, becoming max rank in a religious society reduces the build cost if temples by 50% of it's base value. ' The significance of (1) (tax rate) is pretty huge. These represent both the holy sites of various religious disciplines and major historical landmarks. However giving characters a the temple holding from a different religion with the "theocratic" clerical tradition will let them become Theocratic vassals. ago. But in CK3, castles can all build exactly the same buildings as cities (except for Guild Halls, which improve development speed and provide a small amount of income). Basically, the Great Works of CK3 adapted for PoD. Essentially, a direct vassal City can be taxed at, at most, 45%. Okay well that's that playthroug then. Cities are great because they can be upgraded by your vassals, from what I've understood they are holdings that doesn't provide taxes or levies (they do, but you get. Try to change to the terrain map mode to see the relevant terrain types in Crusader Kings III. It can be a pretty slow process, but somewhat effective if you have a good spymaster and want to focus on one specific vassal. Holdings can be Castles, Cities, or Temples. You still can fix it manually - just change +1 index for one of mods. I've made a few threads here lately and you guys have been a huge help! I notice that I'm only allowed to own castle holdings while Cities and Temples are controlled by a Vassal. the county holder is a grand mayor and it has 2 slots, and yes the castle is the county capital. . Vassals won't join a faction if they have a non-aggression pact with you, so it may be time to get some marriages. 5 gold in taxes and 300 levy. Change <type="city_holding"> to <type="castle_holding"> and <type="city_01"> to <type="castle_01">or if you want to change it to a temple it would be <type="church_holding"> and <type="temple_01">. Go with temple. Here there's no real benefit but only quick cash for a city. If you take "Found holy order" decision and select that exact barony, the neely created holy order will immediately get destroyed and you will be able to revoke the barony from the catholic holy order. 5 renown per month depending on your start (867 or 1066 respectively). Your realm priest who leases a temple gives you anywhere from 0-50% of taxes and 0-100% of levies depending on his opinion of you. 1) Play as Merchant Republic, which has "city" as a dominant holding. Lay clergy means that feudal and clan vassals can hold temples by themselves. Essentially, a direct vassal City can be taxed at, at most, 45%. 1/month. The extra county capital building slot and the duchy building. primary_building = tribe_01 buildings click on the top icon of the icons on the right of the screen. R. It actually tells in the tooltip that upgrading to castle will give you a city and a temple if there aren't any in the county and there is space for them in the empty slots. 7. If the county's capital is a temple, you own it. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. Adds a city/castle hybrid holding called Metropolis, which provides more gold and levies than both cities and castles. For a coastal city, this. A Mayor who holds a city gives you 20% of gold and 10% of levies. CK3 Wiki Active Wikis. So yes, in general you can expect the county holder to get about 20% of the city's money and 50% of the temple's money (for temporal clergy). , duchy for Alamafi, kingdom for Venice) 2. Make a heresy with lay clergy and you can hold temples freely. 5 renown per month depending on your start (867 or 1066 respectively). 5x as much money as a city AND about 3x as many levies as a castle. My capital county will have two castles. Report. This guide will expand further into all the special buildings available in Crusader Kings 3 and how they uniquely impact gameplay. In other words, you spend a lot of resources and get a. Cities will give you a bonus to gold and most importantly development, temples less gold, but will give piety. A mosque is a Temple so it give your more income but less levies than a Castle. The ones that fall under county are Levy Size % increase, Holding Taxes 10%, Development Growth % and +0. [CK3] There should be an option to lower the fertility in game. [deleted] •. I want to take the city for myself to get full gold from it, but no matter what i do, the game keeps generating a new baron out of nowhere to take over the city. There isn't a console command, but there is an effect command to do so, so you would need to wrap it in an effect block. When trying to pick the "Castle Keepers" tradition, the tooltip will show the following information: "Castle Keepers: The Culture already has the tradition 'City Keepers'". This is recommended in several cases: The count is a faction member. All the cities are held by mayors but vassal to me, so I get the tax money. 2022_04_05_3. The realm priest doesn't take it unless it's a side barony. The Sanhedrin merely occupy it. 1. every castle you hold counts against your demesne-limit. The castle town 2 would pay for itself in 60 years. Village: The closest settlement. { #the requirements for the building to be constructed. Uniquely, many of Crusader Kings 3's game-breaking features in early builds were discovered even before release thanks to Paradox handing a preview copy to The Spiffing Brit. Academy of. •. Reply. City and temple vassal give a lot of tax income, while castle vassals give very little. E. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). Some cultures gives huge amount of renown, prestige and piety. In this picture it's directly to the right of the blue crown, which is also to the right of the info panel that appears after clicking the holding. TheAmericanSwede • 8 yr. A fully upgraded castle a highest obligations and scutage gives you 0,975 gold. How to change your CK3 capital city. I removed this and it did add the building on taking the decision, so if you want to fix it that works. Can't use other holdings if you're tribal. But if ur religion allows u to hold temple holdings, it could be great tool for earning tons of money and piety. 88 Badges. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. These are for Body Shape, Bust Shape,. 5 income per month, while a basic city yields . A direct Castle vassal max tax rate is 35%. #1. Ivan Kyoshiro Feb 18, 2015 @ 9:42pm. 8 tax/month; +75 levies; +150 garrison: Temple: 500: 5 years +0. In short, it. Kaneia's is 479, b_kandia is the first holding. More info available in _governments. You cannot use the illustrations in this folder. it make those ruler able to hold 2 type of holdings. Is it possible for me to turn the castle into temple so I can get the full moral authority bonus from owning the holy site?If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. Another good reason to choose cities over temples is that if you don't like who is running your city, you can replace them. So, in your opinion, which is the better option; the direct profit of the castle, or the passive yet significant bonus of the city? 2. Click the decision to revoke their land and it has a tab for relocating their HQ. ck3 and load it in-game, u will see the result. Let's your vassals upgrade their own buildings. Best. Don't forget to upgrade not only your castle to level 2 when you get the tech, as it's not super apparent the way building upgrades/slots are. A location that's ideal for a castle might not make a very good bishopric and so on. You can build multiple per county, however. 0. This page was last edited on 16 October 2020, at 20:55. 35 money monthly. How do you convert the. Beyond that development the empty spaces is a great way to increase your cash and levies without conquering out territory. In the console commands, type "give_title b_ (BARONY NAME)" example: give_title b_terracina. Hope that makes sense!The religion I had, used lay clergy as its clerical tradition. Hybridize. feudal_government = { create_cadet_branches = yes rulers_should_have_dynasty = yes dynasty_named_realms = yes council = yes/no # The council is available for this ruler;. You have to revoke the county and grant it to the Baron (he is feudal and will create a vassel for the temple, if not Muslim) BUTYou will see a dropdown menu button that says Achievements.